by Andrew G. Crowell
A collection of primitive editor/converter tools for making assets used with homebrew ROM development. These are going to be mashed together pretty haphazardly. The goal is low-effort UI that just gets the job done.
- CHR Tool — For viewing .chr files, as well as importing/exporting low-color images.
- Palette Tool — For extracting 15-bit RGB palettes from images.
- Sprite Tool — For building sprites, using .chr and .pal files.
- Map Tool — For automatically extracting tile maps, .chr and .pal files from images that adhere to GBC specs.
see also: (source code)